Source code for signalslot.signal

"""
Module defining the Signal class.
"""

import inspect
import threading

from . import exceptions


[docs]class DummyLock(object): """ Class that implements a no-op instead of a re-entrant lock. """ def __enter__(self): pass def __exit__(self, exc_type=None, exc_value=None, traceback=None): pass
[docs]class BaseSlot(object): """ Slot abstract class for type resolution purposes. """ pass
[docs]class Signal(object): """ Define a signal by instanciating a :py:class:`Signal` object, ie.: >>> conf_pre_load = Signal() Optionaly, you can declare a list of argument names for this signal, ie.: >>> conf_pre_load = Signal(args=['conf']) Any callable can be connected to a Signal, it **must** accept keywords (``**kwargs``), ie.: >>> def yourmodule_conf(conf, **kwargs): ... conf['yourmodule_option'] = 'foo' ... Connect your function to the signal using :py:meth:`connect`: >>> conf_pre_load.connect(yourmodule_conf) Emit the signal to call all connected callbacks using :py:meth:`emit`: >>> conf = {} >>> conf_pre_load.emit(conf=conf) >>> conf {'yourmodule_option': 'foo'} Note that you may disconnect a callback from a signal if it is already connected: >>> conf_pre_load.is_connected(yourmodule_conf) True >>> conf_pre_load.disconnect(yourmodule_conf) >>> conf_pre_load.is_connected(yourmodule_conf) False """ def __init__(self, args=None, name=None, threadsafe=False): self._slots = [] self._slots_lk = threading.RLock() if threadsafe else DummyLock() self.args = args or [] self.name = name @property def slots(self): """ Return a list of slots for this signal. """ with self._slots_lk: # Do a slot clean-up slots = [] for s in self._slots: if isinstance(s, BaseSlot) and (not s.is_alive): continue slots.append(s) self._slots = slots return list(slots)
[docs] def connect(self, slot): """ Connect a callback ``slot`` to this signal. """ if not isinstance(slot, BaseSlot) and \ inspect.getargspec(slot).keywords is None: raise exceptions.SlotMustAcceptKeywords(self, slot) with self._slots_lk: if not self.is_connected(slot): self._slots.append(slot)
[docs] def is_connected(self, slot): """ Check if a callback ``slot`` is connected to this signal. """ with self._slots_lk: return slot in self._slots
[docs] def disconnect(self, slot): """ Disconnect a slot from a signal if it is connected else do nothing. """ with self._slots_lk: if self.is_connected(slot): self._slots.pop(self._slots.index(slot))
[docs] def emit(self, **kwargs): """ Emit this signal which will execute every connected callback ``slot``, passing keyword arguments. If a slot returns anything other than None, then :py:meth:`emit` will return that value preventing any other slot from being called. >>> need_something = Signal() >>> def get_something(**kwargs): ... return 'got something' ... >>> def make_something(**kwargs): ... print('I will not be called') ... >>> need_something.connect(get_something) >>> need_something.connect(make_something) >>> need_something.emit() 'got something' """ for slot in self.slots: result = slot(**kwargs) if result is not None: return result
def __eq__(self, other): """ Return True if other has the same slots connected. >>> a = Signal() >>> b = Signal() >>> a == b True >>> def slot(**kwargs): ... pass ... >>> a.connect(slot) >>> a == b False >>> b.connect(slot) >>> a == b True """ return self.slots == other.slots def __repr__(self): return '<signalslot.Signal: %s>' % (self.name or 'NO_NAME')